Regarding the PS4 version of the Harvest League, it is like the previous update, bringing new POE Currency, items and some changes to the entire game, but it is a new mode that allows players to better control loot, which makes This BAFTA winning game has become so interesting.
A character named Oshabi will appear in the Harvest League. She is very interested in supernatural things, but not in her ethnicity, Azmeri, so her ethnicity drove her out. Later, Oshabi discovered a magical place, Sacred Grove. As players, we will be able to grow magical plants in this garden and get some benefits, such as POE Currency and some POE Items.
These plants are not just to show your green thumb. You can find the seed cache in every area of the game. The seeds you collect can be brought to the holy bush for planting. After activating the collectors built nearby, monsters will pop out of your plants, eliminating the pests in these gardens. The collector accumulates the vitality of the defeated monster, and the unprocessed vitality can be used to make powerful updates. These updates depend on the type of seed you use, so you can start making POE Items with the required attributes.
After defeating the monster, you will receive items, but the items in the Holy Grove area will be reduced. What needs to be weighed is that everything becomes more valuable and more customizable, and only the more you cooperate with the new mechanism, the higher its value. To make some of the best items, you need more difficult battles, and even some very difficult boss battles. If you are not too busy with survival, you can enjoy Harvest's new monster design. Due to business interruption, the Path of Exile 2 team contributed to the design of some of the new monsters, so its quality is higher than normal.
The Harvest Alliance also brings the usual Path of Exile Currency, item and skill updates. There are twelve new unique projects, which can provide powerful advantages for your construction. One of them is the unique armor of Doryani's prototype. By absorbing lightning, it brings you more lightning damage.
Melee weapons have also been updated, and skills are constantly increasing and improving. Melee "slam" skills, new combat skills and new brand skills will be added or adjusted to increase efficiency and make them more attractive for your next version.
Updating the skill tree may have greater changes than anything else. In a recent update, Delirium added cluster POE Orbs to expand, but developers added new trapezoidal distortion and significant passive skills to support new and reworked skills. Considering the importance of passive skills and how much time it took to update which skills in the past, I look forward to seeing its changes.